I can't stop playing this. I find myself wishing I could frantically cycle through different paths rather than having to discard them throughout the map, but then I wonder whether that's part of the difficulty -- and then sometimes I'll find myself connecting the path to some piece I just tossed randomly, and it all makes sense for a moment.
This is cool! You should add pre-made levels though. Right now this is more of a tech demo than a game as currently the score you can get is reliant on chance and not player skill to a such a large extent that it stops feeling like a game.
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I can't stop playing this. I find myself wishing I could frantically cycle through different paths rather than having to discard them throughout the map, but then I wonder whether that's part of the difficulty -- and then sometimes I'll find myself connecting the path to some piece I just tossed randomly, and it all makes sense for a moment.
Sounds like you stumbled right into the philosophy of the game. Thanks for playing!
This is cool! You should add pre-made levels though. Right now this is more of a tech demo than a game as currently the score you can get is reliant on chance and not player skill to a such a large extent that it stops feeling like a game.
I would describe this as more of an open-ended experience rather than a game, but a "campaign mode" would be a nice update to throw in eventually!